Plant Domain
Plant deities concern themselves with plants and other growing things as well as magical and even sentient plant-life.
Plant Domain Spells
Cleric Level | Spells |
---|---|
1 | Goodberry, Entangle |
3 | Barkskin, Pass Without Trace |
5 | Plant Growth, Speak with Plants |
7 | Grasping Vine, Blight |
9 | Tree Stride, Commune with Nature |
Attuned to Nature
When you first choose this domain,you gain proficiency in the Nature skill if you are not already proficient. Additionally, you learn any one Druid cantrip and gain proficiency with the Herbalism kit.
Channel Divinity: Conjure Plant Creatures
Starting at 2nd level, you can use your Channel Divinity to conjure plant creatures. To use this ability you must be standing within 30ft of an area of plants at least 10 ft on a side. Grasslands, forest, swamps and other areas where plants are common are suitable places as are mushroom-strewn corridors underground and the like. Even a planted field or garden will suffice, but barren desert areas, lichen-covered rocks, plants fully submerged in water and most indoor areas will likely not be sufficient. Assuming a suitable quantity of living plants is nearby, you may choose from the following options for what appears:
1 Needle Blight (CR ½)
2 Vine Blight (CR ¼)
The summoned plant creatures are friendly to you and your companions. When summoned, they appear in a group, seemingly rising from the plants nearby and formed from similar material as the source plant-life. Note that the summoned creatures are not true Blights (in that they are not evil or controlled by evil forces) but instead merely have the statistics and capabilities of the listed Blight. Roll initiative for the plant creatures as a group. They obey your verbal commands that you issue to them (does not require an action from you). If you do not provide verbal commands, they defend themselves from hostile creatures but otherwise take no other actions. The plant creatures remain as long as you concentrate on them or up to one hour.
When you reach 4th level and beyond, the list of available options becomes:
2 Needle Blight (CR ½)
4 Vine Blight (CR ¼)
When you reach 7th level and beyond, the list of available options becomes:
1 Awakened Tree (CR 2)
4 Needle Blight (CR ½)
8 Vine Blight (CR ¼)
Feature: 6th
Feature: 8th
Feature: 17th
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